Mongen Stats

Mongen's stats will be calculated based on the race, body parts, and rarity figures. Each Mongen has basic stats encompassing of:
  • HP: Health
  • ST: Sturdiness
  • MG: Magic
  • AG: Aggression

Trait

Each Mongen is a result of the combination of body parts
  • Form: Body outline and stands for race of Mongen
  • Head: Determine list of basic skill that Mongen can learn. Rarity and number of skill in list depends on rarity of part. The list of skill is random from the moment Mongen is born.
  • Eyes: Determine list of Ultimate Skill that Mongen can learn. Rarity and number of skill in list depends on rarity of part. The list of skill is random from the moment Mongen is born.
  • Horns: Determine kind of troop that Mongen owned in slot #1, stand in front of Mongen. Rarity of troop depends on rarity of this part. Each troop has its own basic skill and Ultimate Skill.
  • Tail: Determine kind of troop that Mongen owned in slot #2, stand in the middle of team. Rarity of troop depends on rarity of this part. Each troop has its own basic skill and Ultimate Skill.
  • Back: Determine kind of troop that Mongen owned in slot #3, stand behind Mongen. Rarity of troop depends on rarity of this part. Each troop has its own basic skill and Ultimate Skill.
Each Mongen DNA contains:
  • Primary Trait: Body parts of Self-Mongen.
  • Relative Trait Father: Body parts of Father-Mongen.
  • Relative Trait Mother: Body parts of Mother-Mongen.
  • Hidden Trait: Body parts of Mongen race.
Distribution of trait types
Part
Primary Trait
Relative Trait Father
Relative Trait Mother
Hidden Trait
Form
50%
25%
25%
0%
Head
40%
25%
25%
10%
Eyes
35%
30%
25%
10%
Horns
35%
25%
30%
10%
Tail
35%
30%
25%
10%
Back
30%
20%
20%
30%

Rarity

Rarity is used to define the maximum power potential of Mongens.
Rarity is classified into 5 types which are:
Common,
Uncommon,
Rare,
Epic, and
Legendary.
The rarity is represented by the Aura upon the Mongen.
Designs to reflect the rarity:
Rarity
Class
Stats rate
Rate
Common
D
1
55%
Uncommon
C
1.05
30%
Rare
B
1.1
10%
Epic
A
1.15
4%
Legendary
S
1.3
1%

Evolution

Evolution level stands for Mongen level limitation and increases statistics of Mongens slightly.
Evolution
Level cap increase
Total level
0
10
10
20
15
35
25
60
40
100

Level

Level is the Mongen grow-up statistic.
Each level of Mongen need a certain amount of Foods
for reaching next level.
Mongen statistics will increase as they are level up.