Monsterra NFT Game: Free-to-play-to-earn
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  • Trait
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  1. Monsterra World
  2. Mongens

Mongen Stats

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Last updated 3 years ago

Mongen's stats will be calculated based on the race, body parts, and rarity figures. Each Mongen has basic stats encompassing of:

  • HP: Health

  • ST: Sturdiness

  • MG: Magic

  • AG: Aggression

Trait

Each Mongen is a result of the combination of body parts

  • Form: Body outline and stands for race of Mongen

  • Head: Determine list of basic skill that Mongen can learn. Rarity and number of skill in list depends on rarity of part. The list of skill is random from the moment Mongen is born.

  • Eyes: Determine list of Ultimate Skill that Mongen can learn. Rarity and number of skill in list depends on rarity of part. The list of skill is random from the moment Mongen is born.

  • Horns: Determine kind of troop that Mongen owned in slot #1, stand in front of Mongen. Rarity of troop depends on rarity of this part. Each troop has its own basic skill and Ultimate Skill.

  • Tail: Determine kind of troop that Mongen owned in slot #2, stand in the middle of team. Rarity of troop depends on rarity of this part. Each troop has its own basic skill and Ultimate Skill.

  • Back: Determine kind of troop that Mongen owned in slot #3, stand behind Mongen. Rarity of troop depends on rarity of this part. Each troop has its own basic skill and Ultimate Skill.

Each Mongen DNA contains:

  • Primary Trait: Body parts of Self-Mongen.

  • Relative Trait Father: Body parts of Father-Mongen.

  • Relative Trait Mother: Body parts of Mother-Mongen.

  • Hidden Trait: Body parts of Mongen race.

Distribution of trait types

Part

Primary Trait

Relative Trait Father

Relative Trait Mother

Hidden Trait

Form

50%

25%

25%

0%

Head

40%

25%

25%

10%

Eyes

35%

30%

25%

10%

Horns

35%

25%

30%

10%

Tail

35%

30%

25%

10%

Back

30%

20%

20%

30%

Rarity

Rarity is used to define the maximum power potential of Mongens.

The rarity is represented by the Aura upon the Mongen.

Designs to reflect the rarity:

Rarity

Class

Stats rate

Rate

D

1

55%

C

1.05

30%

B

1.1

10%

A

1.15

4%

S

1.3

1%

Evolution

Evolution level stands for Mongen level limitation and increases statistics of Mongens slightly.

Evolution

Level cap increase

Total level

0

10

10

20

15

35

25

60

40

100

Level

Level is the Mongen grow-up statistic.

Mongen statistics will increase as they are level up.

Rarity is classified into 5 types which are: Common, Uncommon, Rare, Epic, and Legendary.

Common

Uncommon

Rare

Epic

Legendary

Each level of Mongen need a certain amount of Foods for reaching next level.